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Team Dodgeball Rules 2007

Number of Players:
Suggested between 6 and 10 playres - more are allowed.
Six players compete per team at a time
Minimum number to start a match will be 4 players

Substitutes may enter the match at the end of each game, to replace an injured player, if a teammate catches an opponents “live” ball.

The Playing Field:
The playing field shall be a rectangle of at least 48 feet in length and at least 30 feet in width.

The field shall be divided in half by a center line and “attack lines” 10 feet from, and parallel to the center line – also “warning lines” 1 foot from the end line.

During play, all players must remain “in bounds” with the sole exception being the end line. Failure to comply would eliminate the player from that game.

The Game:
The object of the game is to eliminate all of the opposition by any of the following methods.

* Hitting an opponent with a thrown ball.

Dropping the ball used to block an opponent's thrown ball eliminates the blocker.

Catching an opponents thrown ball in the air prior to its hitting the ground. Also, at that point the defending team gets a player back if any have been eliminated.

Hitting an opponent in the face eliminates the thrower (referee's discretion).

Starting the game:
The game begins by placing the 6 game balls on the center line, three on each side of the center hash mark.

Players must place at least one foot on the end line.

On the opening whistle, players may rush to the center line to retrieve the balls. Each team may only retrieve the balls on the right hand side of the hash mark.

Players may only begin to throw at the opponents once the ball has been brought back over the “attack lines” closest to their own end line. At no point can any player cross over to the opposite side of the center line to the opponent's side.

Equipment:
The balls will be 6” to 8” rubber coated foam.

Each “retriever” must wear a pinny to be eligible to pass balls in to their teammates. No one without a pinny on is allowed to touch any ball out of bounds.

Match Play:
A match will consist of three, 15 minute games in which there may be multiple rounds.

The first team to eliminate all 6 opponents through legal methods shall be declared the winner of that round and receive one point.

A second round will then begin if time permits.

The winner of the match shall be the team, which has accrued the most points at the end of the match.

If neither team has eliminated the other team at the conclusion of a period, the team with the greater number of players left on the field shall be declared the winner of that period and be awarded one point.

Infractions/Enforcement:
A time violation shall be called if either team controls all 6 balls for more than 5 seconds and 1 player shall be removed from the team in violation.

All matches will be officiated by 1 or 2 Dome referees.

The referee's decisions are FINAL.

There will be four levels of penalties that the referee's could meter out.
They are 1) Verbal warning letting the player know that they are in violation of either a rule or unsporting behavior.
2) A round suspension – if the player has ignored a previous verbal warning or has done something deemed unsporting.
3) A game suspension or
4) expulsion for league play in case of violent conduct or repeated unsporting behavior.

For more information, email us at info@bridgewaterdome.com or Call (508) 697-8318

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This site last updated on May 24, 2007
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